"Video games are playing an increasingly large role in pop culture. Whether you play or believe they are art, gaming will no doubt continue to be a major player in the entertainment industry. More importantly, libertarian ideas seem to be popping up everywhere in gaming. Criticism of government is on the rise, for example, and there is new emphasis on the importance of free thought and action.
To cite just two examples, Bioshock Infinite criticizes militarism and jingoism, while Assassin’s Creed 4: Black Flag is largely a celebration of pirate anarchy. Astute gamers may even notice that an animator for Gears of War 3 put Mises’s motto, Tu ne cede malis (‘Do not give in to evil but proceed ever more boldly against it’) in the game’s credits sequence.
This is all good news not only for libertarian ideas generally, but also for economic education. Gaming culture is a vibrant new arena of action where sound economic ideas have a real chance to take hold. There is already discussion about how in-game economies emerge and evolve—particularly how they deal with money and inflation. But games incorporate economics at even more basic levels. Indeed, gamers are already using the economic way of thinking without even knowing it. Games are all about basic economic concepts: scarcity, choice, trade-offs, opportunity cost, trade, and entrepreneurship. If we think of games like this, we see how their virtual realities imitate real-world economic decisions."
(Via.) Foundation for Economic Education <- - - Click here to read more